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Post by HundredProofSam on Mar 7, 2007 15:13:00 GMT 6
i dont care...doesnt matter to me...if the AI is good (which wasnt the case in GT4) and the cars handle well, i'm happy
peace
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Post by gtavint on Mar 7, 2007 15:14:42 GMT 6
I'm buying this game to avenge the fact that I cant get a GT  sometime soon !
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Post by invictus on Mar 7, 2007 15:57:50 GMT 6
yeah even i was pissed but then i finaaly gave in and made myself one... but FM is something even i am lloking forward too... will decide from the demo
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Post by HundredProofSam on Mar 7, 2007 17:22:59 GMT 6
GDC 2007: Forza Puts Pedal to the MetalMarch 6, 2007 - Forza Motorsport 2 has been covered extensively by IGN for the past year, making it difficult to find new things to talk about when the game is demoed. By now you already know about the improved physics, the high-def visuals and the online features. While Microsoft's GDC demo didn't reveal many new aspects there were a few interesting tidbits.
Customization wasn't necessarily the focus of the first Forza, but it became the game's biggest draw. Forza 2 ups the customization considerably, adding 50% more upgrades for cars. More importantly, you can now swap drivetrains, which should allow some lower end cars to see more significant upgrades. In the original Forza, a front-wheel drive car would always be such. No matter what you did to the engine or how you tweaked other aspects, you couldn't necessarily maximize the potential of the car. Frontwheel drives don't generally handle high horsepower well. Drivetrain swaps enable you to turn your car into a rear-wheel drive, which has a tendency to oversteer, but can better utilize the high output.
Tweaking your car is going to become a true skill in Forza 2. It's not just about maxing out the capabilities of your ride, but also manipulating the new car classification system. The two-pronged system classifies by traditional D-S letter grades and then breaks down further with a numeric grade from 100-999. Playing with tuning will greatly alter the numeric grade, but still leaves for some good variety between cars. Someone might have a class A322 car that is heavy on braking, while another car can have the same class but with an eye towards handling.
Anyone who played the original Forza knows that tuning a car is only half the customization. The other half, creating a unique exterior, has also seen a serious upgrade. In the first Forza, gamers had between 400 and 600 layers to make works of art (literally, someone made the Mona Lisa car). Now these artistes can enjoy 4000 layers. And, more importantly, layers can be linked and adjusted as a whole or even moved as one piece. This should make for some innovative designs.
If you are skilled with your art, you can post and sell your work at the online auction house. You won't get real money for this, but in-game points, which can be used to buy new cars and upgrades. A great artist could make his or her moolah making designs rather than winning races.
Great, so you can make the car of your dreams. What good is that without a solid racing game behind it? Fortunately, Microsoft provided perhaps the sweetest setup in history in order to test out Forza 2. The driver sits in a $1000 VRX racing chair with five speakers attached to the chair providing surround sound. The sub woofer is built into the chairs undercarriage and back support, so the thunderous booms of the roadway (and soundtrack) reverberate through the driver.
The juicy sweet part is the monitors. Three LCD screens are positioned at slight angles and a smaller monitor hangs in the right corner. Using a trio of 360s and system linking three copies of Forza 2, drivers achieve the ultimate sensory experience. The center monitor is your standard first-person game view. The left and right monitors provide the side window views, with the small monitor acting as rearview mirror. It's incredible. And a set-up like this will only run you $5-6000. That's nothing to a playah like you.
The cars handle appropriately and with a realism that is likely to make you crash into a few walls the first time out. Good thing Forza 2 brings back the risk/reward system that allows people to play to their level of skill and still complete the game.
Forza Motorsport 2 arrives in May. I'll be online driving, so be sure to stay off the sidewalk.xbox360.ign.com/articles/770/770970p1.htmlpeace
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Post by KC on Mar 7, 2007 18:12:00 GMT 6
i dont care...doesnt matter to me...if the AI is good (which wasnt the case in GT4) and the cars handle well, i'm happy peace GT games never had great AI, its called the rubberband AI for a reason u know.
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Post by HundredProofSam on Mar 7, 2007 18:14:12 GMT 6
yup..those cars run on rails....they're like race horses with blinkers on
peace
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Post by KC on Mar 7, 2007 18:16:37 GMT 6
and if your in the lead the cars will get close to you and try to overtake you and if you'r left behind they too will take their merry own time to move along
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Post by sanjoy on Mar 7, 2007 18:49:50 GMT 6
off topic.. but i just got PGR 3 from ebay.in for 800 bucks.. talk about a steal.. sam so basically does tFM2 have a career mode .. hwer u start from being a nobody to pro driver.. or is it jus pick up a car and race with the biggies
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Post by KC on Mar 7, 2007 18:52:16 GMT 6
how the hell sanjoy does the seller have another copy???. and werent u talking something about exchanging crackdown 
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Post by sanjoy on Mar 7, 2007 18:56:55 GMT 6
nah it was a used copy.. and best off all he gives me 15 day money back guarantee.. finally get this game after all the hunting and trying to win Sam s hosted competition hehe.. Yeah KC the exchange is defn on the cards hehe
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Post by HundredProofSam on Mar 7, 2007 19:00:06 GMT 6
there is a carrer mode...the game basically revolves around upgrades...getting more performance and visual upgrades....u start with the basic cars (golf gti, acura nsx, etc)...and u earn money buy better cars and unlock more races...the usual
peace
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Post by invictus on Mar 7, 2007 19:06:42 GMT 6
there is a carrer mode...the game basically revolves around upgrades...getting more performance and visual upgrades....u start with the basic cars (golf gti, acura nsx, etc)...and u earn money buy better cars and unlock more races...the usual peace hmm this is what i like to do..it keeps u going in the game for better upgrades(damn addicitive)
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Post by HundredProofSam on Mar 7, 2007 19:27:20 GMT 6
i remember dan greenwalt saying something on the lines that the career mode will be more sandbox than linear...u wont be forced to progress through the career in a fixed manner....its up to u based on your preferred style or car which course u wanna take through the career mode...i wonder how that will be implemented
peace
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Post by sanjoy on Mar 8, 2007 12:09:08 GMT 6
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Post by HundredProofSam on Mar 8, 2007 13:31:16 GMT 6
yup saw that...costs $5-6k
peace
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