Post by §†orm§hadow on Feb 14, 2007 0:15:32 GMT 6
Rainbow Six: Vegas Revisited
Ubisoft hits us with five new maps and two new gamemodes in the upcoming Player's Pack Red Edition.
Imagine a regular day at the office. Suddenly, a Rainbow team anti-terrorist agent explodes through the window and into your cubicle. He hands you a gun, a rappelling belt and tells you to follow him or be killed.
Actually, we imagine this quite a bit at the IGN office, especially when expense reports are due. Go figure. This is also how the team at Ubisoft Montreal described the new Assassination mode, part of the upcoming downloadable Player's Pack Red Edition, available on Xbox Live at the end of March. While no price has been announced, look for this package to be a must-download for fans of one of the most popular online titles on Xbox 360.
Along with Assassination, the pack will include another mode called Total Conquest, as well as five new maps -- well, three new maps, actually. Both Killhouse and Bordertown are being revisited and relit, getting a complete face-lift from the team at Ubisoft. Here's what Ubisoft says about the three new maps:
Doscala Restaurant: This well-known Italian restaurant is located in the heart of Las Vegas, near the famous Fremont Street.
Marshalling Yard: This century-old service yard is situated in the center of an industrial district. Still active today, it is primarily used to store cars, but is also equipped with cleaning and maintenance facilities.
Roof: A coffee factory has been overrun in the continuing gang violence that is wreaking havoc in this Mexican border town. The strategic positioning of the factory makes it highly desirable to control, and therefore a focal point of the violence.
As for the game modes, here's how Ubisoft describes Assassination: "The goal of the attackers is to eliminate a high-value asset of the defenders, who in turn will try to defend and escort the VIP to his extraction zone."
Total Conquest, on the other hand, is more of a "Battlefield" type mode in which teams strive to control points on the map. "This is a team-oriented, static control-point game mode where each map contains three Mobile Radar Installations (control points). To win, a team must activate and maintain control of at least one of the three Mobile Radar Installations for a given period of time," said Ubisoft.
While we've seen these types of modes in other shooters, we've yet to see them at work in the heart of Sin City. We sat down with the team to see how it all comes together.
xbox360.ign.com/articles/763/763959p1.html
its time to ROCK again!!!!!wat do ya guys think?
cheers.
Ubisoft hits us with five new maps and two new gamemodes in the upcoming Player's Pack Red Edition.
Imagine a regular day at the office. Suddenly, a Rainbow team anti-terrorist agent explodes through the window and into your cubicle. He hands you a gun, a rappelling belt and tells you to follow him or be killed.
Actually, we imagine this quite a bit at the IGN office, especially when expense reports are due. Go figure. This is also how the team at Ubisoft Montreal described the new Assassination mode, part of the upcoming downloadable Player's Pack Red Edition, available on Xbox Live at the end of March. While no price has been announced, look for this package to be a must-download for fans of one of the most popular online titles on Xbox 360.
Along with Assassination, the pack will include another mode called Total Conquest, as well as five new maps -- well, three new maps, actually. Both Killhouse and Bordertown are being revisited and relit, getting a complete face-lift from the team at Ubisoft. Here's what Ubisoft says about the three new maps:
Doscala Restaurant: This well-known Italian restaurant is located in the heart of Las Vegas, near the famous Fremont Street.
Marshalling Yard: This century-old service yard is situated in the center of an industrial district. Still active today, it is primarily used to store cars, but is also equipped with cleaning and maintenance facilities.
Roof: A coffee factory has been overrun in the continuing gang violence that is wreaking havoc in this Mexican border town. The strategic positioning of the factory makes it highly desirable to control, and therefore a focal point of the violence.
As for the game modes, here's how Ubisoft describes Assassination: "The goal of the attackers is to eliminate a high-value asset of the defenders, who in turn will try to defend and escort the VIP to his extraction zone."
Total Conquest, on the other hand, is more of a "Battlefield" type mode in which teams strive to control points on the map. "This is a team-oriented, static control-point game mode where each map contains three Mobile Radar Installations (control points). To win, a team must activate and maintain control of at least one of the three Mobile Radar Installations for a given period of time," said Ubisoft.
While we've seen these types of modes in other shooters, we've yet to see them at work in the heart of Sin City. We sat down with the team to see how it all comes together.
xbox360.ign.com/articles/763/763959p1.html
its time to ROCK again!!!!!wat do ya guys think?
cheers.