|
Post by Altaïr47 on Jan 11, 2007 8:55:46 GMT 6
gamerevolution.com/news/view.php?id=2149Moore pulls no punches in his criticism of Sony's PS3
At CES 2007 in Las Vegas, Peter Moore and Chris Satchelle weren't playing nice when it came time to talk about Sony. While speaking to GamesIndustry.biz, both Microsoft executives brought the smack talk, labeling Sony's competing online gaming service a "disaster." Moore went on to predict that "it's going to take [Sony] a couple of years to get up to speed on this, and I'm not sure that they necessarily have the talent."
Satchelle also directed some friendly advice to Sony, saying that the company should "copy Xbox Live a little more closely" to better compete in the online gaming space.
Microsoft's Live service didn't just appear out of the ground; the suits are quick to point out that "it's taken a company like Microsoft four solid years to get where we are today." Live debuted on the original Xbox console, and though that box is no longer available at retail, its integrated online capabilities and network platform always exceeded those of its PlayStation 2 and Gamecube competition.
|
|
|
Post by KC on Jan 11, 2007 18:06:29 GMT 6
umang start behaving , apart from your logos i have only seen crap posted by you.
|
|
|
Post by ΨBarnacleBrainBrantΨ on Jan 11, 2007 20:17:30 GMT 6
umang start behaving , apart from your logos i have only seen crap posted by you. alright man.im sorry please give me my hard earned karma back! Later, Umang-Inc www.umang-inc.com
|
|
|
Post by Altaïr47 on Jan 12, 2007 9:19:17 GMT 6
gamerevolution.com/news/view.php?id=2150SCEA rebuts Peter Moore's PS3 "disaster" jab At the 2007 Consumer Electronics Show, senior Xbox executives Peter Moore and Chris Satchelle slammed Sony's PlayStation 3 online efforts, calling the new network service a "disaster" and implying the company lacks the talent or "DNA" to launch a successful online service. But today, SCEA's senior director of corporate communications, Dave Karraker, fired back at Moore's comments. "I would argue that consumers worldwide, to the tune of over 200 million PlayStations, PS2s, PSPs and PS3s, have decided whether or not Sony has the DNA to deliver hardware, software and services to suit this industry," Karraker told GamePro. " I think if you look at Gran Turismo HD alone," Karraker contines, " it points to the potential of the PlayStation Network and the kind of ground breaking content we plan to offer.Karakker also clarifies Sony's stance on "shipped" numbers versus "sold" numbers. "To Sony, shipped has always meant 'sold and shipped to retailers,'" Karakker notes. "Microsoft views 'sold' as what has been sold to retailers but could be sitting on pallets in warehouses or stacked on store shelves. 'Sold' to Sony has always meant what the consumer has actually purchased.""I think many people have incorrectly viewed our competitor's 'sold' figure to believe it was actually sold to consumers, which it was not," Karakker concludes.
|
|