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Post by §†orm§hadow on Jan 13, 2007 18:49:12 GMT 6
below is the round up of all the 360 games to be released in 2007(some games might be posponded)- ;D (im gonna add 1 game at a time as its impossible to add all at once.srry 4 any inconvenience )
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Post by §†orm§hadow on Jan 13, 2007 18:51:42 GMT 6
Turok Turok is an epic, story-driven FPS game set on a dark, mysterious planet in the near future. Players take on the role of Joseph Turok, a former Black Ops commando, now part of an elite Special Forces squad on a mission to take down a war criminal on a genetically-altered planet. After the ship is shot down while approaching the planet, Joseph Turok must use his instincts and elite military training to elude an army of well-trained soldiers, and the ravenous, unpredictable creatures that populate the dangerous environment. Joseph Turok's mission? Survive at all costs.
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Post by §†orm§hadow on Jan 13, 2007 18:53:00 GMT 6
Bioshock Developer: Irrational Games Publisher: 2K Games Also Available On: PC The name is different, but make no mistake; this is a new System Shock. Or rather, a "spiritual successor", which is the term preferred by the developer. Whatever. It's a new System Shock, and that's what matters. For the uneducated, the System Shock series is the benchmark for intelligent first-person gaming. Kick-starting the revolution which would go on to give the world Deus Ex and which has influenced the design of countless other games, what System Shock does is to seamlessly integrate brilliant narrative, a complex, interactive world and thoughtful first-person action into a brilliant, atmospheric whole. Bioshock promises to deliver all that and then some. This time out, the team is adding what they call an "AI ecology" to the mix - giving other characters and entities in the world their own objectives and personalities, which interact with both the player and with each other to create surprising, complex scenarios, unlikely alliances and even moral dilemmas. Transposing the action from the abandoned space station setting of System Shock to an art deco undersea city, designed as a mid-1900s utopia before the discovery of a powerful bio-engineering substance made it all go horribly wrong, has given the game a unique visual style to complement its extraordinary gameplay - and is just another reason on the growing list of reasons that Bioshock screams "instant classic" at us.
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Post by §†orm§hadow on Jan 13, 2007 18:53:56 GMT 6
Forza Motorsport 2 Developer: Turn 10 Publisher: Microsoft Game Studios Xbox 360 Exclusive When you've got a generation and a half, and a hundred million unit head-start, to catch up with, one way to start closing the gap is to make sure you have an answer to every major title in your rival's arsenal. Forza Motorsport is exactly that, and it's largely unapologetic about it - this is Microsoft's answer to Gran Turismo. Thankfully, it's also really, really good. Coming out at the tail end of the original Xbox' lifespan, the first Forza turned heads with fantastic visuals and top notch handling and physics - and the second instalment in the series looks set to be the choice of any hardcore petrol fume aficionado, adding to the formula with stunning next-gen graphics, even more realistic handling, more cars and tracks, and of course, the prospect of decimating other wannabe Richard Hammonds (that's the fast cars bit, not the brain damage - in most cases, anyway) on Xbox Live. People who think "fuel injection" is a neat slogan for an energy drink, sblack person when you talk about a "big end" and wish Jeremy Clarkson would shut up and get a real job need not apply. Of course, in an ideal world, it would have come out in time for Christmas, but good things come to those who wait, eh?
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Post by §†orm§hadow on Jan 13, 2007 18:56:26 GMT 6
Halo 3 Developer: Bungie Publisher: Microsoft Game Studios Xbox 360 Exclusive Without Halo, there would probably be no Xbox 360. There were many long, cold months for the original Xbox after the launch of Bungie's seminal first-person shooter in which the console was that saddest of beasts, a one-game platform; a few hastily scattered money hats aside, it took the long term success of Halo, and consequently of the Xbox, to convince the rest of the world that this might be a system worth developing for. Launching the Xbox 360 without a Halo game was a demonstration of how far Microsoft has come since then - but for many Xbox fans, it doesn't change the fact that Halo 3 is The Big One. There are plenty of unanswered questions about Halo 3 - we know, of course, that the single-player is intended as the conclusion of the current trilogy, and that once again Bungie is planning for this to be a showcase of the console's online multiplayer abilities. We know that it looks amazing, we're sure that it'll sound amazing... But what we don't know is where the focus of the game is. Is it on providing a compelling, atmospheric single-player experience, like Halo 1 did? Is that being sacrificed, to some extent, in favour of being an Xbox Live showcase, as happened with Halo 2? We can only hope that the extended development time means that Bungie has learned to balance both things. Finish the Fight, the trailer requests - we will, with exceptional pleasure, as long as you Finish the Game this time.
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Post by §†orm§hadow on Jan 13, 2007 18:57:41 GMT 6
Mass Effect Developer: Bioware Publisher: Microsoft Game Studios Xbox 360 Exclusive When George Lucas was busy defiling the corpse of his best-loved franchise, Canadian wunderkind Bioware was crafting its own lovingly executed, fantastically written and superbly involving Star Wars prequel. In an ideal world, we could forget episodes I to III and pretend that Knights of the Old Republic was the true heir to the Star Wars legacy. As it is, it's the best reason (along with other great reasons like Baldur's Gate and Jade Empire) to be very, very excited about Mass Effect. Designed from the outset as the first game of a trilogy, Mass Effect is Bioware's latest attempt at building their own universe rather than playing around in someone else's. A graphically stunning science fiction yarn, it places you in the space-boots of the first human ever to join a species-spanning special forces unit which takes on trouble around the galaxy - and places you at the heart of action and intrigue against, of course, the backdrop of an ancient evil (oooh) that threatens all known life (aaah). Videos of the game in action show a battle system which is much more action-focused and real time than in Knights of the Old Republic, but it's Bioware's reputation for building fantastic character interaction systems that really make Mass Effect interesting - with the firm promising even more enhancements to its already superb conversation systems, including the ability to interrupt characters with your response before they've finished speaking. All of which adds up to one of the most fascinating and promising titles of the coming year - Bioware's pedigree is near-impeccable, the game and its premise look and sound brilliant, and quite frankly, we may wet ourselves in anticipation if we don't get to play this soon.
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Post by §†orm§hadow on Jan 13, 2007 18:58:25 GMT 6
Alone in the Dark Developer: Eden Games; Publisher: Atari Also Available On: PC, PS3 The venerable franchise that launched the survival horror genre returns on next-generation consoles - and while the likes of Resident Evil and Silent Hill have overshadowed Alone in the Dark in recent years, early looks at this update to the series suggest that its fantastic atmosphere and focus on short, tightly plotted episodes may well propel it back to the cutting edge of videogame horror.
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Post by §†orm§hadow on Jan 13, 2007 18:59:54 GMT 6
Assassin's Creed Developer: Ubisoft Montreal; Publisher: Ubisoft Also Available On: PC, PS3 The latest creation from the studio that reinvigorated Prince of Persia is one of the most hotly anticipated titles for the new generation of consoles, and for good reason; early demonstrations have shown stunningly realistic combat and movement, adaptive AI which sees entire crowds reacting realistically to your actions, and the kind of freedom of choice which gamers have dreamed about for years.
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Post by Altaïr47 on Jan 13, 2007 19:00:39 GMT 6
my turn buddy. alan wake has been postponed to a 2008 release. www.videogamesblogger.com/2006/12/05/alan-wake-2008-release-date-shocks-xbox-360-and-pc.htmDeveloper Remedy’s Xbox 360 & PC (Windows Vista only) exclusive game Alan Wake looked very impressive at both E3 2005 and X06, especially the Intel Developers forum demo looked great. Now, if reports from the US Official Xbox Magazine are accurate, then the psychological action thriller won’t be released in 2007 anymore.
According to the magazine, the game has been set for release in the US during 2008, although publisher Microsoft Game Studios is yet to confirm or deny the report. TVG saw the latest preview of the game back at September’s X06, where Remedy also refused to put any sort of release period on the title.
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Post by §†orm§hadow on Jan 13, 2007 19:00:48 GMT 6
Blue Dragon Developer: Mistwalker / Artoon; Publisher: Microsoft Game Studios Xbox 360 Exclusive Xbox' attempts at conquering Japan don't really seem to be working much better in this generation than they did last time around - but for gamers in the west, what Microsoft's obsession with the Far East means is that the cream of Japanese development talent is working on the 360. Blue Dragon features game design by Final Fantasy creator Hironobu Sakaguchi and character design by the artist behind Dragon Quest and Dragonball, Akira Toriyama. Bright primary colours abound, but with pedigree like that behind the game, it's got anime and RPG fans in a frenzy.
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Post by §†orm§hadow on Jan 13, 2007 19:02:01 GMT 6
Brothers in Arms: Hell's Highway Developer: Gearbox; Publisher: Ubisoft Also Available On: PC, PS3 In the crowded World War II shooter market, Brothers In Arms stands out not just for its tactical nature - where commanding your squad is as important as shooting straight - but also because it's one of the few WWII games which focuses heavily on characters and relationships rather than on guns and explosions. Hell's Highway continues the story through Operation Market Garden, and promises to be the thinking man's WWII game - with civilians to consider, clever AI to outsmart, and missions that require careful thought rather than just rushing towards an objective marker on the map.
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Post by §†orm§hadow on Jan 13, 2007 19:03:02 GMT 6
Bullet Witch Developer: Cavia; Publisher: Atari Xbox 360 Exclusive Of all the games on this list, this is perhaps the one you're least likely to have heard of - but perhaps you'll be more interested when I tell you that it's all about playing as a sexy, gothy-looking witch who goes around blowing the hell out of demon armies by shooting them with an overpowered broomstick and casting ridiculously pyrotechnic spells around the place? Thought so. Import peeks suggest that it's quite a manic third-person shooter - and sometimes, I guess, you just really want to blow things up.
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Post by §†orm§hadow on Jan 13, 2007 19:03:59 GMT 6
Burnout 5 Developer: Criterion; Publisher: EA Games Also Available On: PS3 This isn't Burnout's first outing on the Xbox 360, but it's arguably the first really "next-gen" showing for the high octane, crash-tacular arcade racer. While I do have sympathy with those who argue that Burnout 2 was the pinnacle of the series (it was 3 for me, personally), this latest update is still promising enough to get us excited all over again. Smashing our way through free-roaming city environments? Yes, please.
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Post by §†orm§hadow on Jan 13, 2007 19:04:42 GMT 6
Crackdown Developer: Real Time Worlds; Publisher: Microsoft Game Studios Xbox 360 Exclusive The first title to emerge from the new studio set up by Dave "Grand Theft Auto" Jones, Crackdown is another free-roaming, crime-focused romp through a massive city environment - only this time, you play one of the good guys (if violent, authoritarian types are your idea of good guys - we expect that John Reid will be a fan). It didn't look up to much at E3 last May, but we suspect that code was simply too early to be shown off. The final game promises a great, cartoony visual style, top-notch physics, and crime capers aplenty.
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Post by §†orm§hadow on Jan 13, 2007 19:06:00 GMT 6
Eternal Sonata Developer: Tri-Crescendo; Publisher: Namco Bandai Xbox 360 Exclusive Another brightly coloured RPG from the land of the Rising Sun, Eternal Sonata (known as Trusty Bell in its home country) is exactly the kind of quirky, appealing game which detractors of the original Xbox demanded - and which the Xbox 360 is delivering upon. Based around an interesting musical premise - and focused on the works of composer Frederic Chopin - the game's intriguing real-time battle system and lovely visuals look set to raise it head and shoulders above the majority of the Japanese RPG crowd.
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