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Post by KC on Mar 1, 2007 1:11:27 GMT 6
Even I also think that the cover system of gears of war was better than the rainbow six vegas. How about taking a poll??? every1 is entitled to their opinion,for all over argument some ppl might find the cover system of graw to be the best
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Post by HundredProofSam on Mar 10, 2007 21:22:24 GMT 6
took the cobwebs off my R6 today.....i'm stuck at Dante's hotel in the concert hall where u have to hack the computer...keep getting killed.....soooo frustrated
peace
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Post by bushpirate on Mar 10, 2007 21:25:34 GMT 6
Sam Have the AI man the turret gun and duck behind the crates to the left.
Once you are done with this bit watch out once you cross the gangplank above as some prick tries to blow your head off.
I am playing this game all over again on my US GT and its fun.
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Post by HundredProofSam on Mar 10, 2007 21:29:48 GMT 6
thats what i did but if i'm behind the crates i can only see the guys in the balconies and on the right on the floor...the guys on the floor on the left are covered by the table on which the computer is....and they get the computer....the AI teammate on the turret always gets killed.....i'm able to hold off till the 2nd wave of tangos but once they start coming from the roof i keep getting killed
peace
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Post by avishkar14 on Apr 9, 2007 1:34:09 GMT 6
If anyone wishes to play Vegas right now, then plz come online. Me and Anmol are getting bored here!
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Post by sanjoy on Apr 9, 2007 13:42:50 GMT 6
thats what i did but if i'm behind the crates i can only see the guys in the balconies and on the right on the floor...the guys on the floor on the left are covered by the table on which the computer is....and they get the computer....the AI teammate on the turret always gets killed.....i'm able to hold off till the 2nd wave of tangos but once they start coming from the roof i keep getting killed peace isnt Dante the level where u hook up with Kan and gabriel
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Post by HundredProofSam on Apr 9, 2007 13:45:53 GMT 6
dude honestly i dont play the game enough to know the team mates' names....Dante is the underconstruction hotel.....right now i'm on the dam bridge....diffused the bomb on the bridge
peace
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Post by §†orm§hadow on Apr 9, 2007 14:03:42 GMT 6
i hav 2 of the rainbow series games,but never found them sooo addictive,so didnt buy R6 vegas.but now i cant stand no more.im gonna buy this game asap.only thing is i would prefer it on PC.like FPS games on PC more.
cheers.
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Post by ΨBarnacleBrainBrantΨ on Apr 9, 2007 14:14:21 GMT 6
buy vegas and u will kno what we are talking about
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Post by sanjoy on Apr 9, 2007 14:41:46 GMT 6
dude honestly i dont play the game enough to know the team mates' names....Dante is the underconstruction hotel.....right now i'm on the dam bridge....diffused the bomb on the bridge peace okay so u crossed it.. now u on Nevada Dam
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Post by Tyler Durden on Apr 9, 2007 15:45:07 GMT 6
i hav 2 of the rainbow series games,but never found them sooo addictive,so didnt buy R6 vegas.but now i cant stand no more.im gonna buy this game asap.only thing is i would prefer it on PC.like FPS games on PC more. cheers. That's exactly how I'm feeling about it right now, think I'll pick it up today...
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Post by KC on Apr 10, 2007 0:38:53 GMT 6
buy it ,its one of the best for the 360 even if u never enjoyed a R6 game before ull b hooked to this one
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Post by vee-en on Apr 10, 2007 1:42:25 GMT 6
yea...i know i am.....though i played a R6 game on PC before....but still...cant seem to get enuff of this game....!! SP, MP, co-op, whatever, this game rocks big time...!! i love it...!!
to all the ppl - any other game for the 360 tht can compare to this?? except GOW of course...lemme know, coz ill go out and get it asap...!!
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Post by HundredProofSam on Apr 10, 2007 8:12:13 GMT 6
Rainbow Six Vegas Player's Pack Red EditionApril 9, 2007 - Instead of searching for Easter Eggs or drinking Bloody Marys on Good Friday last week, IGN spent time killing terrorists in the upcoming Rainbow Six Vegas Player's Pack Red Edition. We've got nothing against a day off, but when it comes to playing new maps and modes in Rainbow Six Vegas, we're there.
For those not unfamiliar with the Player's Red Pack Edition, Ubisoft is following tradition by giving gamers more to play on their Xbox 360s than just a single retail copy. This new downloadable content, the "Red Edition," includes two new multiplayer modes and five new maps, and is solely downloadable via Xbox Live on Thursday, April 18 for less than 1,000 Microsoft Points (about $10).
The two new modes are Assassination mode and Total Conquest (a mode most recently revived from Rainbow Six: Black Arrow). The first mode pits two teams against one another, one of which is an escort team trying to deliver a VIP to one of two extraction points, while the other tries to kill the escort and defend the extraction points. While characters on both teams look like militants and mercenaries, the escort himself is a bald, be-speckled business man, armed only with a handgun. He stands out big time. Total Conquest is a team-oriented control point set-up that's similar to a standard Battlefield game. Players vie to control three satellites and win by holding satellites for the most amount of time at the end of the allowed period or by gaining possession of all three satellites for 30 seconds. By calling this new DLC "Red Edition," one must wonder if a "Black Edition" might come (Ubisoft wouldn't comment on it). The new maps are Marshalling Yard, Roof, Doscala Restaurant, Border Town -- Redux, and Killhouse -- Redux.
These powerful guns provide heavy recoil and require a steady hand.We've already covered the basics on the Red Edition in our exclusive reveal, but our recent hands-on unveiled killer details we wouldn't know by just looking at it. Starting with Assassination, Ubisoft's new mode has the potential to be a highly tactical gameplay experience compelling players to handle themselves with care and precision. We could only gather six guys to play simultaneously, but with as many as 16 on-screen, snipers can find sweet rooftop points to force choke points and eliminate the opposition team. This is more crucial than you'd think because, unlike Total Conquest which offers options for re-spawns, Assassination provides only one life per player. Oh yes, indeed. Like Steve Martin used to say, "That's what I'm shooting for; one shot, goodbye!"
Like all MP maps, Assassination works best if you know the map. We played it in the Marshalling Yard, a map that comprises open train yards packed with smartly placed cargo cars, ladders leading to second story snipe points, and a tough-ass shortcut that enables players to rappel right down the middle of the map. The two extraction points in this map are placed in the open train yard relatively close to each other and all extraction points are indicated by flashing yellow flares so they're visible from a good distance. Since we were new to the map and playing defense, we initially just camped by the flares. But that quickly became boring as hell. On three sides of the yard are basic doors and garage openings, so in our first match, we caught the escort team in a choke point at a garage door and used flashbangs to kill off the two escort militants. The VIP, however, quickly caught wind of our defense strategies, knew the map better, and snuck around the opposite side, skirting all three of us and winning the game. Thwarted!
Capture a satellite and then sit in wait.When I joined the VIP team we made it through a good portion of the map until I turned a corner and took a cold hard headshot. Since there are no re-spawns in Assassination, once you're dead, you'll get a seat from the bleachers, i.e. looking at the game from another team mate's perspective. A few minutes later, my cohort was killed off, leaving only the VIP himself. Before I knew it, he burst out into the open and, using his single handgun, blasted the two remaining enemies! Diehard suckers! One last really cool thing about Assassination is that if you do die you can still talk to your cohorts from the dead. That means you can warn them of oncoming enemies. (It can also mean you can harass and annoy them from the dead, which may not be so rich.)
Since Assassination mode didn't capture well on video, we switched to Total Conquest. We began on the Roof Map, which is the least distinctive of the five new maps. The entire map takes place indoors at a coffee factory near the Mexican border. The interiors are dark, the corridors are mostly tight, and the map takes some time to get accustomed to. It's also quite vertical, so once you get to the top of the old rustic building, a big beautiful vista of Mexico appears in the background with reddish brown hues.
Total Conquest mode plays like Battlefield at its core, but the way in which satellite spots are gained is a little more interesting than what we're used to. In previous Rainbow Six games this multiplayer mode was won by holding the most satellites at the end of the allowed time -- or if you gain possession of all three satellites for 30 seconds. To prevent matches from being too short, Ubisoft changed their system to one of cumulative points. Every second a team holds a satellite, it gets 5 points, two satellites get 10 points per second; and all three satellites gives them 25 points per second. With three satellites held, your team gains points extremely quickly, nearly three times as fast as holding only one. The number of points needed to win a match is set before the game starts; for instance, it can be set between 1,000 to 8,000 points. An 8,000 point game is challenging because killing the other team gives you no points, but the excitement is drawn out and the extended time adds another layer of strategy. The key thing about Total Conquest is gaining satellites, not necessarily killing enemies. So dying isn't much of an issue because you'll simply re-spawn and go at it again. Holding satellites is more important than anything.
Is that Sam Fisher's skinny younger brother?The "famous" Italian Doscala Restaurant located on Freemont Street in Las Vegas is a new multiplayer map and it's one of my favorites. There is a good balance between outside and inside environments and the inside areas are harrowing. For instance, I spawned just outside the back door to the restaurant. I picked off an enemy guarding the entrance, and then sniped an enemy hiding inside the door. The door opens to a small hallway that runs perpendicular to the entrance and a glass booth sits inside, from which players can pop up and snipe. Just inside and to the right is a stagger point in the hallway, creating a small corner about five feet long and a cubby spot where a satellite rests. This way, there is just enough room to hide and switch the satellite to your side. But it's still an open spot with little room to escape if someone throws a grenade your way. And since the grenades in Rainbow Six Vegas are so quiet, well, it's best to keep moving! A little further inside is an opening to the kitchen, filled with several long waist-high cutting and prep tables and all sorts of knives, hanging pots, and moving objects. The kitchen is a real obstacle course that's guaranteed to provide serious fun.
Chalk up one more for the good guys.Then there are the last two maps, Border Town - Redux and Killhouse - Redux. Border Town is based in the city of San Joshua Mosquiera, a small village where crime and gang violence have overrun the place. Here, the map is essentially a small square with houses and porches and such along the perimeter, car-strewn streets inside them, and a church planted in the center that can be climbed using ladders. Up top, the roof of the church is perfectly designed with a wall to prevent instant kills at the top of the ladder, a large dome in the center to prevent long-shot snipes, and the satellite at the end with two bell towers on each side to hide in. My first visit to the top featured a sneak grenade toss that blew me into chunks, and my second visit included me gutting a few enemies in vengeance. This is a great map, and though it's rather smallish, it's nothing like the free Crash Site map in Gears of War, which is just a mad rush of death. It's a good, solid map. Killhouse - Redux, however is a remake of a level from the single-player campaign of Vegas, but it's also a remake of a legacy map. I'm not sure, but I think this map is actually a remake of the original Rainbow Six games, perhaps the first. This is a symmetrical, vertical map three stories high that leads players through the middle, which is riskier but more satisfying (if you succeed), or around the outside. It's a tough, crowded set of hallways and it's super fun with the right guns (i.e. shoguns and short-burst machine guns).
In all, the new maps and modes make the perfect addition to a title that's still one of the very best titles on Xbox 360. While everyone is still playing Gears or War online (for some strange reason), come April 18, Rainbow fans will be sniping from the grungy, beautiful maps of Las Vegas and Mexico. The maps aren't free, but given the two new modes and five maps, and all the options they bring, they're well worth the price.xbox360.ign.com/articles/779/779303p1.htmlpeace
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Post by HundredProofSam on Apr 10, 2007 8:13:56 GMT 6
Ok some1 please donate 1000 MS points  peace
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