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skate
Jun 14, 2007 14:06:08 GMT 6
Post by KC on Jun 14, 2007 14:06:08 GMT 6
in simple laymans terms skate is a sim ,whereas thps is an arcade game
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skate
Jun 14, 2007 14:13:00 GMT 6
Post by HundredProofSam on Jun 14, 2007 14:13:00 GMT 6
i hope not....it should be arcade with a level of complexity....a sim skateboard game would get boring very fast
peace
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skate
Jun 19, 2007 9:37:54 GMT 6
Post by HundredProofSam on Jun 19, 2007 9:37:54 GMT 6
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skate
Jul 6, 2007 16:40:48 GMT 6
Post by HundredProofSam on Jul 6, 2007 16:40:48 GMT 6
Excerpts from the latest IGN prevew After riding around San Vanelona for a few hours, it's clear that Skate is not to be taken lightly. This is as real a skating experience as you can get on a console. Pull off your first 360 Kickflip (no easy task) and then tap a direction on the d-pad to give a double-fisted thumbs up or similar exuberant expression. You can also taunt your opponents during S-K-A-T-E challenges or competitions if you're not interested in earning sportsmanship awards. Tricks are also found in just about every area of the analogue's radius. For a 360 kickflip, you need to pull the right thumbstick slightly down and diagonal, but only about two-thirds of the way to the edge, then flick it quickly straight across. This is no easy task for a Skate newcomer. Aside from the standard air tricks and grinds, you will also have the chance to bomb hills. When skating down the heavily trafficked rolling hills of San Vanelona, the camera pulls in close to the board for an effect similar to Gears of War's Roadie Run. You aren't going to be pulling off an excessive number of tricks when speeding down a hill, so the change in camera angle won't cramp your style. In fact, it builds the sense of speed as you weave through traffic, pulling back for quick powerslides to avoid taking the bite out of someone's fender. Pumping is a trick that allows you to gain speed without taking your feet off your board and can be useful in half-pipes or just about anywhere in Skate. Like the manual, this is a maneuver that requires a delicate touch to pull off. Your Right Trigger acts as a grab. And you can grab your board even if not in the air. Pull the trigger all the way down and your skater squats and takes hold of his board. But if you pull the trigger only a shade, your skater will bend his knees for just a second before popping back up. That's a pump. Like most things in Skate, it takes some time to nail down. Skate is the kind of game that you can easily get lost in for a few hours. During my long playtest, I could have given a crap about finding challenges or earning points (which can unlock better boards and new clothes). It became a very Zen experience, as I explored the city, finding a few decent lines and trying to discover new tricks. In many ways, the early hours of Skate remind me a lot of Test Drive Unlimited - which is the rare racing game that manages to perfectly capture the peacefulness of a leisurely drive. There are plenty of objectives for those who need a bit more of a linear progression to their games, but I'm most looking forward to late night sessions where I just go where my wheels take me. Though I've only had the opportunity to fool around with Skate for a short while, I'm already considerably impressed. Though visually Skate isn't going to win any prizes (except maybe second place in a beauty contest), it runs beautifully and is a joy to play. Vert skating is a lot easier to get a handle on, at least in the early goings. Finding lines and hitting tricks in the street is far more difficult. But part of the fun is embracing the challenge - especially with the knowledge that the only thing keeping you from succeeding is your own skill. xbox360.ign.com/articles/799/799454p1.htmlits looking good...gonna def get this peace
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skate
Jul 7, 2007 11:35:06 GMT 6
Post by HundredProofSam on Jul 7, 2007 11:35:06 GMT 6
Show Reel video Developed by EA Black Box in Vancouver, British Columbia, SKATE will deliver the feel of skating through innovative controls, authentic cameras and a fully reactive skateboarding city. The gamewill deliver all the style, fun, creativity and culture of skateboarding without the countless hours of practice, broken bones and hospital visits. Watch new footage of skate taken from the latest build of the game. xboxmovies.teamxbox.com/xbox-360/4954/skate-Gameplay-Footage-Reel/peace
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anksam
Full Member
we believe.....
Posts: 210
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skate
Aug 1, 2007 23:13:21 GMT 6
Post by anksam on Aug 1, 2007 23:13:21 GMT 6
th games hav always rocked...(especially pro skater....project 8 focus was cool too).........i hpe this game as gud as the hype
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skate
Aug 3, 2007 19:32:23 GMT 6
Post by HundredProofSam on Aug 3, 2007 19:32:23 GMT 6
EA announced today that its award winning ( ) video game, Skate, will ship to retail stores on September 12 in the U.S. and September 14 in Europe for the Xbox 360. The PS3 version will ship to stores on September 24 in the U.S. and October 5 in Europe. For players eager to get their hands on the game pre-launch, EA will release a SKATE demo on Xbox Live Marketplace on August 15 so players can experience first-hand the title’s groundbreaking new gameplay style – a new way of playing skateboarding games that will invigorate the genre. SKATE recently received the “Best Sports Game of E3 - IGN Xbox 360” award at the E3 tradeshow in Santa Monica. SKATE was also one of only four games nominated for Best Sports game for the “Game Critics Awards: Best of E3 2007”.
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anksam
Full Member
we believe.....
Posts: 210
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skate
Aug 3, 2007 20:33:31 GMT 6
Post by anksam on Aug 3, 2007 20:33:31 GMT 6
will it be region free guys........
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skate
Aug 3, 2007 20:39:42 GMT 6
Post by HundredProofSam on Aug 3, 2007 20:39:42 GMT 6
its EA so....no.....but its EA so it will be released here
peace
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anksam
Full Member
we believe.....
Posts: 210
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skate
Aug 3, 2007 20:41:11 GMT 6
Post by anksam on Aug 3, 2007 20:41:11 GMT 6
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skate
Aug 5, 2007 20:48:48 GMT 6
Post by ΨBarnacleBrainBrantΨ on Aug 5, 2007 20:48:48 GMT 6
that makes up the independence day for me
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