Post by HundredProofSam on May 20, 2007 19:51:16 GMT 6
PES 07 three times better on PS3 says "Konami insider"
A supposed Konami insider has posted claims on a Korean games forum that the upcoming Pro Evolution Soccer 2007 will be noticeably better on PS3 than on 360.
The post, which appeared on Ruliweb (and translated here), claims that the PS3 version of everybody's favourite footy sim will receive huge enhancements afforded by the large capacity of the Blu-Ray format.
The game is said to use 18GB of space on the disc (Xbox 360's dual-layer DVDs offer 7GBs of usable storage space).
The post also claims that the PS3 version's 60fps frame-rate will better that of the 360.
We remain sceptical that the difference, if there is any, will be noticeable. Time will tell.
Post by HundredProofSam on May 21, 2007 9:35:45 GMT 6
A sign of things to come
There has been much speculation about the graphics in the next Winning Eleven (PES 7 in Europe) particularly the PS3 version. I'm sure that from all the news about the size of the game and how much work has gone into it we should be seeing some superb HD graphics to complement any new gameplay. Could this be a sign of what to expect? Time will tell.
Some of these links posted below show an Inter - Chelsea match with graphics that were shown exactly a year ago. We assume this was the state of the new graphics engine a year ago.
PGR 3 | Fight Night 3 | NBA 2K7 | Gears of War | Rainbow Six Vegas | Splinter Cell DA | PES 6 | FIFA 07 | Crackdown | Amped 3 | Top Spin 2 | Virtua Tennis 3 | Yuvraj Singh 2007 | Forza 2 | DiRT
Post by brokenheart on May 24, 2007 17:51:21 GMT 6
... coming from the Japanese GAME 11 forum brings to light some new revelations. Although we are still skeptical as to the truth behind this post as no source was referenced, we still find the information quite interesting. Below is the text in Japanese and a translation:
"First with the demonstration which wins 11 the journalist of famitsu of the video game of present yesterday PS3 and Wii. Today you verified these news in me by famitsu. Those are the following edition of release information concerning the game and image. The PS3 game without the audio part presently is 19.2GB BDROM. JON KABIRA completed the sound recording for April criticism. Control mechanism of the next physics which for the player is new and is improved. SONY the game (210,000,000 Yen) helps financing."
The post suggests that Japanese game magazine FAMITSU has information and screen shots of the PS3 and Wii versions of the game. Interestingly the post claims the game is currently 19.2GB without audio (PS3 version we imagine), whereas previous articles had all suggested a total of 18GB. The real crucial point is regarding Sony helping to finance the game with an estimated 210 Million Yen (Approx $2 Million). Knowing the relationship that Konami and Sony share this isn't so shocking, however, what would this mean with regards to exclusivity and comparison to the Xbox 360 version. Although the jury is still out on this point, reports suggest that the PS3 and Xbox 360 versions will have different engines.
Further details will be unveiled in the coming weeks with the build up to the NEW GENERATION WORLD HOBBY FAIR (23rd June 2007) where the game is set to be officially unveiled to the public. We anxiously await....
Post by pferdestarke on May 27, 2007 10:53:21 GMT 6
+ 1 for that from me too, mate!
After I went to the link u've posted of the blog, and seeing the PS3 cover for WE11, I was like WHATT? Stevie Gerrard and Kaka' are confirmed as Brand Ambassadors for Konami??? I was jumping with joy and Then I read - "This Is A Mock Cover, Made By Fans" ... So much for the excitement!
But thanks anyways, thats huge news bro..
Xbox360 : NTSC-U/C | XboxLive GT : PferdeStarke | Game Playing at the moment : Forza Motorsport 2. Can't wait for : Assassin's Creed, Fable 2, GT5, Uncharted and obviously MGS4.
New Modes : - World Tour Mode (Scenario Mode in) - Fantasista Mode : career mode with one player with back camera view (Like FIFA 08)
Source: ThomasGoal from Evo-Web
This is really weird. August was the speculated date for next-gen WE. Anyways, J-League versions are released in late November and not given a year in the title. This is very similar to what Konami did when the jumped from PS1 to PS2 if anyone remembers. We got Winning Eleven 2002 on PS1 and Winning Eleven 6 next gen.
I am not complaining though. J-League games are the best football games Ive played. Ill just wait for a translation and start playing!
"PES7, the next real football game of the next generation? It's the first time ever for the japanese version of PES: winning eleven, to not be released earlier than other versions, we have to say that with the movement to the next gen games, a new war begins. We still remember the arrival of the PES series to the ps2 that made a big impact for all the years of the ps2 lifespan, it will probably be the same for the ps3. But with FIFA trying to return furiously. The battle wasn't won in advance with the very average version on the xbox360, but it let the developers to concentrate on the online play (PC too) which will be, we know for certain, focused on during the next versions.
Evolution or revolution: About the graphics there is a big question mark, what we know for sure is that the graphics won't be as stunning as they used to be when we first moved from the psone to the ps2. The change will be all around the pitch, with stadiums full of details, more player animations, and most players will have very close attention to their details. According to the developers, the players will move and act like they are in reality, the runs of Cristiano Ronaldo, the ball control of Kaka, the accelerations of Ronaldinho, etc. Luckily it's impossible not to know the players from the way they look in the game. With the powerful processor of the ps3 and the work done on the AI, most the scripted play will disappear and the characteristics of the players will be refined. We can expect the shot of Thierry Henry will have a precise trajectory but that's the case with special players, and it's the general way of the players' reactions that will make the game revolutionary. With a new "foot plant": foot to earth collisions the players won't look like they're sliding across the field. On the ps2, we had the players only moving in 8 directions, now on the ps3 we have double that, so we expect that the analogue stick will be decesive in gameplay. But there won't be any radical changes to the gameplay, after all why changing a winning team? Top left corner: the processor of the ps2 used to make calculations to provide a chance factor to the game. It took in consideration the stats of the player adding a coefficient of the environment (defenders, position) and makes its calculations by luck like throwing a dice. With the new Sony console and its new processor, it will have the capacity of making more complicated calculations and more rational ones that will depend on the player mentality, how much your team is pressing on the other team and the overall teamwork of the players.
Interview with Seabass:we had the chance to meet the master himself and ask him a few questions.
According to you, what will next-gen really improve? For me, what really matters is the ability of players playing against eachother. from this point of view, The future consoles will be revolutionary. The introduction of online play was a major set forward to our genre, not needing to be physically there to compete will change the way we play and even the way we develop games.
From your point of view, what's the most important thing for a football simulation? From my point of view, the most important thing is the feeling of realism, the gamers should feel that they're immersed. we always try to add new animations, but we were limited by the capacity of the ps2 processor as we insist on the fluidity of the game. Now we'll take advantage that next-gen gives us.
What are the most important aspects of the game that should be enhanced to make the gameplay even better? There are always lots of things to enhance,even though we're globally satisfied with the overall product we have to offer every year. What really catches my attention is the liberty of players. With the ps2 we were limited by the capcity of the ps2 procesor so we had many scripts for the game stays and acts fluid. We had to adjust the game speed to not to notice any slowdowns. With the ps3's processor we have limited to the maximum the number of scripts, so that the choices the gamers do will affect how the game is playing. In the near future, we'll do games that will depend entirely on the players' choices and it will affect online play the most.
What are you most proud of in this installment of PES? We are very proud the game is where it is today, and that millions around the world appreciate what we do. We care about gameplay the most since we started our little project long ago, and we make football first next to anything else and we'll continue through that road as long as we can. I enjoy in particular the different reactions the players experience during playing the game. It's the Europeans who react the most, they don't hesitate to jump off their seats to scream "goal!!", also the Japanese forums credit us too much, things like that make us strong enough to carry on.
What's your ultimate goal that you try to get to with the PES series? I am dreaming of setting up 11vs11 games, that you will only be able to control 1 player through the game and put his talents for the sake of the whole team. Also to make a player adopt the role of the referee. Luckily all that can be done through online play. I don't know if it's going to be popular among gamers. But that's what i want to accomplish, gamers come online to practice together, make a strong squad and try to take on other teams. (laughs) Pro Evolution Soccer 7 is Due for release on 26/10/2007 UK"