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Post by <<<{AnMoL}>>> on Apr 3, 2007 20:16:26 GMT 6
Microsoft has stated that Luxor 2 will be the next Xbox Live Arcade (XBLA) game. The puzzle game is set in the pyramids of Egypt and sees gamers solve different types of puzzles. Luxor 2 for XBLA Overview: In the next installment of the No. 1 casual game of 2005, “LUXOR 2” from MumboJumbo, gamers travel through 88 gracefully detailed and explosive levels shooting and destroying the magical balls that threaten the pyramids at the end of their paths. gamers can earn up to 15 exciting power-ups, play through four discrete levels of difficulty, challenge themselves to a total of 13 bonus rounds and work their way up through the new 100-level player ranking system. Also, exceptional to the Xbox LIVE Arcade version is a new arcade-style mode of play called the Pharaoh’s Challenge. Luxor 2 will available for download on Wednesday morning. The game will cost 400 Microsoft points or $5 (approx. Rs. 220). It is a good thing that Microsoft is introducing games like Luxor as the Xbox 360 badly needs puzzle games. www.gameguru.in/puzzle/2007/03/luxor-2-will-be-the-next-xbla-game/
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Post by <<<{AnMoL}>>> on Apr 6, 2007 16:02:05 GMT 6
In fall 2005, Microsoft crafted a lineup of full retail games and a handful of Xbox Live Arcade games to coincide with its console launch, one of which was the casual PC game Zuma. Using Mayan themes as backgrounds and simplified world beats as its audio backdrop, Zuma engaged players in a simple puzzle game of timing and elimination. Zuma, by thee way, was not unlike the original 1998 puzzler from which it was crafted, Puzzloop. Zuma hit XBLA one and one half years ago. Now in April 2007, Xbox Live fans are privy to an all-too familiar game, Luxor 2. If you liked Zuma, you'll almost assuredly like Luxor 2 because, well, it's nearly the exact same game. The premise is exactly the same. The looks are exactly the same, although you progress through ancient Egypt in Luxor 2, and the vibe is the same. We've seen ideas re-used before, but this is almost too close for comfort. Still, being nearly identical to Zuma, Luxor 2 benefits similarly from the addictive nature, ease of play, and un-offensive audio-visual nature it seemingly grafts from its predecessors. The goal of this single-player, offline game is to eliminate a string of progressing colored marbles (or balls) before they reach an endpoint. You do this by matching three or more colored marbles in the criss-crossing line. Create combos and obtain special bonuses by exceeding the three marble rule and you get rewards such as reversing the line, obtaining daggers to eliminate single marbles, using gaseous attacks, and so on. That's the basic game in a nutshell. Once you get the idea, the rest of the game repeats itself through dozens upon dozens of levels (88 in all, plus 13 bonus levels) some of which are interesting and play into the game's design, and others, well, they just function. Havign said all that, this is how the game is pitched: "Set, the Egyptian god of chaos, again threatens the Two Lands, and you must save Ancient Egypt from his terrible wrath in Luxor 2. Wielding the powers of Isis, battle your way across Egypt. Use your mystical winged scarab to shoot magical spheres and destroy encroaching colored spheres by making matches of three or more. Stop them all before they can reach the pyramids." In reality, it's a marble-based puzzle game. Who would have known by reading that text? Unlike Zuma, players shoot marbles from a flat horizontal line at the bottom of the screen instead of a circular center piece. The small difference creates slightly less intriguing gameplay because of the less flexible shooting device and the addition of a cursor that acts like an aiming reticule for the marbles, making the game much easier than it should be. For instance, I played through 20 levels on medium without dying once. My associate Erik put the game on high level of difficulty and had little problem progressing without much challenge. The game seems to hand you the perfect marble in all the right moments, like when you have one space left before the chain enters the exit portal. In those times you instantly get the right color. Please understand, I like winning all the time, but similarly I also enjoy a challenge. The core game rests in the Adventure mode, described above, but gamers also can play Survival (see how long you can survive before dying), Practice, and Pharaoh's Challenge, which gives you the Pharaoh's Dagger in the level of your preference. And if you become helplessly addicted, you can check your high scores on an Xbox Live scoreboard. Graphically, there is little to discuss. Luxor is simple-looking game with 3D objects placed in a 2D plane and uses marbles, backgrounds, and your cursor as its only visuals. Bonus items round off the visual palette with friendly, sparklely animated gems, jewelry and Golden Ankh that bounce across the screen, adding pretty little ornaments. With so many levels provided, some of them end up being pretty cool in aesthetic design, even if they don't always match up in game design. You can play this is 1080i if you dare. Audio-wise, this little game sounds a lot like the simplified soundtrack of an adventure movie, like the Mummy or Indiana Jones, and it's presented in Dolby 5.1. Also, there is this hilariously lame eagle cry that happens every so often which make me laugh and cringe in equal amounts. Despite its lack of originality and simplicity, Luxor 2 is still great fun and works well as a XBLA game. You'll start off playing "just a few" levels and then get sucked into 20 or more without realizing how fast time has flown by. Sure, it's an unapologetic clone, but when you lose yourself, all track of time, and escape fully, that's the sign of a fun game. au.xbox360.ign.com/articles/778/778757p1.html
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Shicko
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Posts: 241
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Luxor 2
Apr 17, 2007 18:43:26 GMT 6
Post by Shicko on Apr 17, 2007 18:43:26 GMT 6
I love this game, Its fantastic. Ive played the demo only, but It's so much fun. Definately need to pick this up.
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Luxor 2
Apr 17, 2007 18:47:16 GMT 6
Post by invictus on Apr 17, 2007 18:47:16 GMT 6
Loved the game...Nice concept...but dont have MS points... . i guess its time i buy some MS points...
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Luxor 2
Apr 18, 2007 11:37:27 GMT 6
Post by KC on Apr 18, 2007 11:37:27 GMT 6
played it enjoyed it ,but got GW instead of this
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